TOOLS
→ Unreal Engine
→ Blender
→ Maya
→ Zbrush
→ Substance Designer
→ Substance Painter
→ Marvelous Designer
→ Character Creator
→ SpeedTree
→ Davinci Resolve
→ Premiere Pro/After Effects
  WORKFLOWS
→ Art direction
→ Level design
→ Environment design
→ Character design
→ Digital Sculpting
→ Texturing
→ Material/Shader design
→ Low poly game asset creation
→ Unreal Engine Cinematics
→ Unreal Engine Specialist
 → Blueprint Scripting 
 TECHNICAL ARTIST & GAME DESIGNER & 3D GENERALIST
 W/ UNREAL ENGINE EXPERTISE

                


    Project Showcase: Hypnerotomachia  
    Project Showcase:
Void Climber  
        Tool Showcase: Drawing Simulator  
           Asset Showcase: Textures & Materials